Node Based Systems
3D Rendering
Procedural Content
A series of generative / digital art pieces
WebGl
UX
Motion Design
A prototype webGL experience allowing customers to explore phone features in a guided 3D tour
Data Structures
Procedural Generation
A procedural city generator
Procedural Worlds
Geology Simulation
Algorithms
LOD Control
A procedural terrain generator and low poly terrain engine
Interaction Design
VR
User Study
VR terrain sculpting research
Particle Systems
GLSL
Fluid Simulation
3D Modeling
Product Marketing
Special effects on the Unity3D Asset Store
Physical Prototyping
A/V
Circuit Design
A novel design for real-time audio projection
Mesh Generation
Real-Time
A 2D lighting and terrain engine
Simulation
Generative Art
Processing
An automatic painting algorithm